PinnedPublished in.Net ProgrammingMaking a RTS game in Unity (C#)Table of contentsJun 13, 2021A response icon1Jun 13, 2021A response icon1
Published inCodeXClean Up Your Godot Logic in 30 Seconds!On the power of signal parameter binding…Dec 30, 2024Dec 30, 2024
Published inCodeXGodot 1–01: The Power of Import Hints (Godot 4/Blender)Clean up your 3D models and automate your imports the RIGHT way!Nov 25, 2024Nov 25, 2024
Published inBootcampCould Decentralising Recommendation Algorithms Save The Internet? (Maybe, But…)Is it possible to re-empower platform users?Oct 30, 2024Oct 30, 2024
OurobAIros — When AI Goes MAD?I’m sure you’ve heard of “model autophagy” by now…Oct 29, 2024Oct 29, 2024
Published inCodeXUnity 1–01: Making Smooth Scene Transitions (C#)So — wanna improve your player’s experience easily?Oct 25, 2024A response icon3Oct 25, 2024A response icon3
Published inCodeXGodot 1–01: Spawning 2D Enemy Waves (Godot 4/C#)So — wanna improve your next tower defense game? :)Oct 23, 2024Oct 23, 2024
Published inCodeXGodot 1–01: Instantiating & Moving 3D Units (Godot 4/C#)This is actually easier than you think!Oct 22, 2024Oct 22, 2024
Published inCodeX5 (more) Unity tips you need to knowSo — wanna level up your game dev?Sep 27, 2024Sep 27, 2024
Published inCodeX5 Unity Must-Know Tips!I wish I’d known that earlier to boost my workflow :)Sep 18, 2024Sep 18, 2024