Gamedev Log: “Slash’n’crack” #1 (Unity/C#)
A step-by-step log of how I made a basic Unity/C# mobile game: “Slash’n’crack”!
Published in
6 min readFeb 7, 2022
TOC | Gamedev Log: “Slash’n’crack” #2 ➡️
Last December, I wrote a series of blog posts on how I programmed a simple Unity/C# game: The Escape! In this basic arcade game, you control a little ship and you have to avoid the randomly generated walls and other obstacles.
In the upcoming weeks, I’ll publish a new gamedev log for another game: Slash’n’crack :)