Have your 2D Camera Follow the Player in Godot 4 in One Minute

A quick way to track a top-down 2D object!

Mina Pêcheux

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So — ever wondered how you can create a 2D camera that follows your player for a top-view Godot game and stops at the edge of the level?

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Watch it in video version:

To do that, you just need to make sure you have a Camera2D node in your scene that is a child of the node you want to follow (here, for example, my CharacterBody2D player):

Then, you can zoom the camera in to better focus the target if you want:

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Mina Pêcheux
Mina Pêcheux

Written by Mina Pêcheux

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)