Implementing 2D point-and-click navigation (Godot 4/C#)
Let’s see how to use Godot’s built-in nav utilities to move a unit through a field of asteroids!
Published in
12 min readFeb 22, 2024
Moving the player’s avatar or AI units in your game level can sometimes seem difficult, especially when there are a bunch of walls and obstacles everywhere the characters need to avoid.