Implementing a basic moving platform (Godot 4/C#)

Let’s see how to create a simple 3D moving platform with customisable speed and waypoints!

Mina Pêcheux
CodeX
Published in
21 min readJan 23, 2024

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Video games are about characters, avatars and NPCs… but they’re also about environment, scenery and cool dynamic objects in the decor! Typically, when you’re making an adventure/platformer game, you’ll almost always need to make…

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Mina Pêcheux
CodeX
Writer for

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)