RTS Interlude #4: Improving the healthbars (Unity/C#)
Let’s digress for a while and leverage the power of shaders in our RTS game!
Published in
12 min readFeb 18, 2022
⬅️ Tutorial #49: Optimisation tips & tricks| TOC | Tutorial #50: Implementing a technology tree 1/3 ➡️
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🚀 Find the code of this tutorial series on my Github!