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RTS Timelapse #1: Making a wood plank texture (Krita)
How to use Krita to resize an image and make a game texture…
“Asset Day”: every other week, on Friday, I post a little timelapse or mini-post on how to create a specific game asset for the RTS project I develop throughout my Unity RTS programming tutorial.
Today, here is a timelapse of how I made a wood plank texture for my RTS game in Krita.
The timelapse
I started from a free texture available online at https://freestocktextures.com/photos-wood/ and worked on it to make it wider and mitigate the repetitive patterns. After copying the original image to get my final width, I used the “Clone Tool” to gradually recreate a continuous texture wherever copies overlapped in non-seamless ways.
This allows me to get something way more “plain” that is really neat for UI backgrounds in my game ;)
(Music by the author)