Member-only story
RTS Timelapse #2: Drawing a wood resource icon (Krita)
How to use Krita to draw a simple icon and populate our game resources folder…
“Asset Day”: every other week, on Friday, I post a little timelapse or mini-post on how to create a specific game asset for the RTS project I develop throughout my Unity RTS programming tutorial.
Today, here is a timelapse of how I made a wood resource icon for my RTS game in Krita.
The timelapse
To get some inspiration, I searched for things like “wood pile icon” and “game wood icon” on my search engine and found some useful references:
Because the size of the icon in game is quite limited (only 24x24 pixels square), I knew I could do a small image but it had to be simple enough to be readable from “afar”.
I also took advantage of the “multiply” layer mode in Krita to have my color directly lay under my initial contour strokes.