Making a RTS game #32: Creating a debug console (Unity/C#)
On with our RTS! Today, we’re going to create a debug console (with some cheat codes…!) :)
Published in
10 min readOct 14, 2021
⬅️ Tutorial #31: Refactoring our save/load system with binary serialisation 2/2| TOC | Tutorial #33: Using Unity’s terrain tools ➡️
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🚀 Find the code of this tutorial series on my Github!